Software/App Name: Zlibnet
Setup Size: 180.54 KB for Windows
OS: Windows 10, Windows Vista, Windows 7, Windows 8, Windows XP, Windows 98, Windows 2000, Windows 2003.
The software library Zlibnet is used to compress data. Zlib is an abstraction of the DEFLATE compression method used in Jean-loup Gailly and Mark Adler’s gzip file compression application.
Many software platforms, including Linux, Mac OS, and iOS, rely on the Zlib library. It’s also found in gaming consoles, including the PlayStation 4, PlayStation 3, Wii U, Wii, Xbox One, and Xbox 360, among others.
Zlibnet for Windows PC
Zlibnet for Windows PC is a GZIP-compatible general-purpose data compression library that can do in-memory compression and decompression, as well as integrity checks on the uncompressed data.
Unlike the Linux-specific LZW compression method, GZIP never expands data and is platform-independent, allowing its footprint to be reduced when needed at the expense of compression. According to the developer, the library is designed to be compact and fast, especially when utilized in communication and memory channels.
Zlibnet for Windows PC compresses data using a deflation variation of the LZ77 compression algorithm. It generates compressed data in the form of a block sequence.
The blocks represent the raw data. When it comes to managing input, Zlibnet never expands the data that users have entered.
For a mat with an interface similar to stdio, the library additionally supports reading and writing gzip(.gz) files. The library installs no signal handler. The decoder ensures that the compressed data is consistent; therefore, the library should never crash even if the input is corrupted.
Features and Highlights
Typically, Zlib compressed data is written using a gzip or zlib wrapper. The wrapper encapsulates the raw DEFLATE data by adding a header and trailer. This provides stream identification and error detection that the raw DEFLATE data does not provide.
The gzip header, which is used in the widely-used gzip file format, is larger than the zlib header since it contains a file name and other file system data.
It is possible to detect and skip errors in compressed data. Furthermore, if “full-flush” points are written to the compressed stream, corrupt data can be skipped, and decompression will resynchronize at the next flush point. However, no error recovery is offered for the corrupt data.
Full-flush points are useful for big data streams across unstable channels when a small amount of data loss is acceptable, such as in some multimedia applications. Creating a large number of flush points, on the other hand, can affect both the speed and the amount (ratio) of compression.
Specific types of data can be enhanced for compression. If you use the library to compress specific sorts of data all of the time, choosing a specific approach can help you get better compression and performance.
If the data contains extensive stretches of repeated bytes, for example, the run-length encoding (RLE) strategy may provide satisfactory results faster. The default method is preferred for generic data. Download Zlibnet compression for more information.